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I'm Matthew Somerfield, a freelance journalist focused on the technical elements of Formula One. It has been a pleasure to provide content via this site for the last 5 years, which has led me to several paid freelancing jobs along the way. I'm currently plying my trade with and working alongside the legend that is Giorgio Piola.

This has seen the content here diminish as a result and I'd like that to change. In order to accomplish this I need your financial support, as I need to break free of the shackles of doing this part time. If you like the content I've been producing and want more of it I'd ask that if you can spare some change each month it'd go a long way towards transforming this site into the technical behemoth I know it can be.

As such I've set up a 'tip jar' over on Patreon and will continue to set goals and rewards based on our success -

14 Nov 2015

From lap-time simulation teams have learned that, very roughly, if they could change certain engineering performance parameters by a percentage, then they would have the following effects on lap times. The starting point is a recent generation of F1 car on an average present race track. If the race track or the start point changes, these values will change of course, and in some cases dramatically.

● Grip – from tyres, suspension, etc. 10% grip = 3 seconds lap time
● Vehicle mass 10% mass = 1⋅7seconds lap time
● Engine (powertrain) 10% Power = 1⋅4 seconds lap time
● Aerodynamics 10% downforce = 0.9 seconds lap time

So it would appear that aerodynamics far from the top of this list - considering what happens if you get an extra proportion of each parameter. I’ve been distributing numbers like these (with a bit more detail) for more than 15 years. The numbers have evolved a bit over time by the way. In some ways this is a devious way to disguise what is really important. The real picture needs to allow for what you are permitted to change and on how much effort it takes to make the change. I always mention this in my talks but perhaps haven’t emphasised it as much as I should have done – but then you don’t really want to give the game away when you work in the business. I’m not in F1 now.  :-)

The truth is that it is the aerodynamics and the powertrain that today make the most difference. Then only the manufacturer teams decide how much to spend on powertrains so for the rest the key area really is aerodynamics. However let’s look a bit at mechanical grip and tyres first.

It may appear that we can almost discount tyres because they are very carefully distributed to teams in a fair way so are as close to equal for all as you can realistically expect. Now this does not mean that different teams can't get more or less from the tyres. Suspension systems have to be “passive”. They can only react to the forces exerted on them. However teams have effectively created ways to make the suspension soft initially and harder as bump travel (position) increases. They have blow off systems for kerb strikes and mass dampers to combat the natural frequencies of the tyres & vehicle. In addition they have found ways to provide a more supportive platform for the aerodynamics that are created than it may be believed possible. The removal of links between the front and the rear hurt some teams more than others which told everyone how beneficial these systems had been. Since then (and that wasn’t long ago) other ways have been found of doing something almost as good. Lots of work is done on suspension kinematics and various aspects of installation stiffness to maximise the potential of the aerodynamic package to deliver the grip.

Regrettably for the mechanical grip gurus it does turn out that significant compromises have to be made on the mechanical side so that suspension systems provide ways of overcoming aerodynamic realities such as increasing front downforce as ride height reduces but a different relationship between height and power at the rear of the car. Supporting the aerodynamics gets more lap time benefit than is lost through compromises in pure mechanical grip.  I'll talk more about aero in later posts but the cars (they're getting fat nowadays as they're over 700Kg) generate literally tons of downforce - many car weights worth.
Aerodynamic work can also directly help a team to use more (or less) of the potential of the tyres. Of course some of this is by generating downforce to “work” the tyres but that could just as easily be a negative as a positive (too much load leading to too much temperature). No, I’m talking about playing a part in managing the bulk temperature of the tyres via aerodynamics. The main methods used are to cool the rim or heat it. This involves using “brake ducts” to wash ambient air or hot air around the surfaces of the wheel. This can make more than 10 degrees difference to the tyre bulk temperature and can make the difference that puts or keeps the tyre in its “window”.

This paragraph has been added as a response to a question.   If you use the aerodynamics to provide maximum rim cooling or maximum rim heating then you cannot also provide maximum brake cooling.   Max brake cooling would give a medium level of rim heating.  Perhaps makes it more understandable why some of the best teams appear to have brake cooling issues - they're almost certainly pushing the boundaries to get the best out of their tyres (tires in American English :-) ).  The most difficult combination is to provide max rim (tyre) cooling combined with max brake cooling.   Max rim cooling is achieved by completely encasing the brake system and taking all hot air from the brakes and ducting it back inboard.   Then take a separate duct of cold air and swirl it around all the inner surfaces of the rim.

It remains true that the tyres are important but the fact that changing their friction by percentage is the wrong way to assess their relative importance when it comes to deciding where to spend your development budget. I’ll try to cover the other subjects in this short list in other posts – this post is already too long.

This is reblogged from Willem's LinkedIn account with his permission:

For UK followers of the blog the following opportunities exist for anyone interested in Willem's work...

2 Dec  18:30 to 20:30 plus Oxford - Free public lecture - F1 Performance, Design and (maily) Aerodynamics see   There will be some entertaining stories and time for questions.  Free, book early.  This is the one to aim for if you work as it starts at 6:30 pm for 7 pm talk start point.   Organised by the IMechE.  Some refreshments available from 6:30 pm.   Questions and discussion due to finish at 20:30 but I'm happy to discuss any questions you may have for a bit longer.  I will bring additional material so we have the potential to illustrate answers to questions.

4 Dec - 13:00 - 17:00 approx.  Southampton University (Building 45 room 0045 which should be on the ground floor and is a large lecture theater - see site map here   Guests welcome and free.   First lecture is similar to the one on the 2nd - Formula 1 performance, design, & aerodynamics.  This does not require specialist knowledge.   Would be suitable for higher school pupils, motorsport enthusiasts, engineering students and engineers.  After the first lecture we then focus more on the use of CFD to develop a race car (aimed at university students but anyone using CFD may find it interesting) and how new aerodynamic testing restrictions (in the FiA regulations) are changing the approach F1 teams are taking to aerodynamic development.   There will also be discussions with the Formula Student team which are probably not open to all.


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